Dec 01, 2024  
2014-2015 Undergraduate Catalog 
    
2014-2015 Undergraduate Catalog [ARCHIVED CATALOG]

3D Graphics and Animation Emphasis, Fine Arts BFA


Introduction

Please click here  to see General Visual Arts information.

The 3D graphics and animation emphasis at the University of Colorado Denver is a competitive and rigorous four-year curriculum focused on preparing students to work in a wide variety of fields that use animated digital computer graphics (CG), including entertainment, film and television, gaming, medicine, and science. The 3D graphics and animation emphasis courses (FINE 1810-4820 below) are billed at a different rate than the standard course tuition due to the state-of-the-art technology used in the program.  For more information regarding this rate, contact Digital Animation Center (DAC) Director Howard Cook at howard.cook@ucdenver.edu or the College of Arts & Media Advising Office at  CAMadvising@ucdenver.edu.

Program Delivery

  • This is an on-campus program.

Declaring This Major

Selection for entrance into the 3D graphics and animation emphasis occurs at the end of the first year of the program and is a competitive process (by faculty review) that includes:

  • Submission by the candidate of a “Portfolio Demo Reel”.  The reel must include original works from FINE 1810 - Digital Animation Foundations: Producing Animation   and  FINE 1820 - Digital Animation Foundations: Introduction to Digital 3D   as well as representative works created in other Visual Arts courses completed during the first year of the program. The Portfolio Demo Reel must be turned in as a .mov (Quicktime, H.264, 720x404 minimum frame size, 16:9 aspect ratio).  Still work should be a component of the reel and should be on screen for at least 3 seconds but no more than 10 seconds.  Name and contact information should appear at the beginning and end of the reel.  The reel should not be greater in length than 3.5 minutes.
  • A “breakdown sheet”: the run time at which the work occurs and which describes what work is included on the submission reel, and, if collaborative in nature, what aspect of the work shown was created by the applicant.  Turn in .pdf only please.
  • A one page double-spaced written statement regarding the applicant’s aspirations as a productive and contributing member of the 3D graphics and animation cohort and the CG community as a whole.  Turn in .pdf only please. 
  • A minimum of a 2.8 GPA in the CU Denver 3D graphics and animation courses.

The student’s application must be submitted electronically (instructions will be provided in FINE 1820 - Digital Animation Foundations:  Introduction to Digital 3D) - no later than the first Friday after the Spring semester has ended.  Notification is by e-mail and/or letter and occurs on or before the first Monday of June of the application year.  Upon acceptance, students will be able to enroll in advanced digital animation classes.

Students should show only their best work and show the very best work first.  Students should be selective since reels may only be 3.5 minutes long.  Music is not recommended for professional reels, but if music is used, students should choose wisely.

Please see http://www.cu3d.org or http://www.ucdenver.edu/academics/colleges/CAM/programs/va/Pages/3danimation.aspx for more emphasis and portfolio information, or contact DAC Director Howard Cook at howard.cook@ucdenver.edu.

General Requirements

To earn a degree, students must satisfy all requirements in each of the areas below, in addition to their individual major requirements.

Program Requirements


  1. Each course counting toward the major must be completed with a grade of C (2.0) or better.
  2. All upper-division visual arts courses must be taken at CU Denver unless otherwise approved by Visual Arts faculty.
  3. At least 27 semester hours of visual arts credits (at any level) must be taken at CU Denver.
  4. At least 24 semester hours of total visual arts courses must be upper-division.